	// Level.txt specifies various options for the level, such as its name, background animations, etc.
	// Documentation is in the form of comments below.


	// The level's name
Name Hostile Greeting

Music 2

	// Fog imageName horizSpeed vertSpeed alpha [alpha should be between 0 and 1.0]
	// Currently the only imageName available is "fogImageMap"
	// Use "Fog none" for no fog (other parameters ignore if present)
//Fog fogImageMap 40 30 0.4



	// Options: 
	// 1) SpinningGalaxy
	// 2) Geyser
	// 3) SunPlanet
	// 4) SunPlanet2
//Background RedClouds1 speed 5 teal

Background Nebula blue


	// Dark-blue two planets background - nice
//CreateSprite twoPlanetsBright -20 -40 size 300 speed 0 0 rotation 0 1 color 0 0 1.0 1.0 layer 29



	// Kinda dark nebulous image...
//CreateSprite nebula -20 -40 size 300 speed 0 0 rotation 0 0.5 color 0.4 0.4 0.4 1.0 layer 29




	// Fog imageName horizSpeed vertSpeed alpha [alpha should be between 0 and 1.0]
//Fog redCloudTop 0 20 0.4


	// Specify how many enemies you must kill before another bonus appears
BonusStartInterval 13
BonusNormalInterval 24

	// How long each bonus stays on the screen, in milliseconds
BonusDuration 4500

BonusOrder 500 mult any